Healing Word D D

Healing Word D D - The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. One of the best spells in the game. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier.

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. One of the best spells in the game. The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. One of the best spells in the game. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best.

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When You Cast This Spell Using A Spell Slot Of 2Nd Level Or Higher, The Healing Increases By 1D4 For Each Slot Level Above 1St.

One of the best spells in the game. The ability to revive your tank (from unconsciousness) at range with a bonus action makes this one of the best. A creature of your choice that you can see within range regains hit points equal to 2d4 plus your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

A Creature Of Your Choice That You Can See Within Range Regains Hit Points Equal To 1D4 + Your Spellcasting Ability Modifier.

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

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